Talk:Data Types: Difference between revisions
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--[[User:GoldenUrg|GoldenUrg]] 22:15, 30 May 2010 (UTC) | --[[User:GoldenUrg|GoldenUrg]] 22:15, 30 May 2010 (UTC) | ||
I don't see any need to place these into | I don't see any need to place these into a hierarchy. Vector3 is a basic object used for a lot of functions independent of CFrame. Nor do we need to explain CFrame here. --[[User:GoldenUrg|GoldenUrg]] 05:20, 31 May 2010 (UTC) | ||
::Since when is the rotational matrix on the data type list. Its a component of CFrame, not its separate data type. I vote to remove it from the list since it is already explained on the CFrame page. --[[User:Camoy|Camoy]] 12:04, 31 May 2010 (UTC) | ::Since when is the rotational matrix on the data type list. Its a component of CFrame, not its separate data type. I vote to remove it from the list since it is already explained on the CFrame page. --[[User:Camoy|Camoy]] 12:04, 31 May 2010 (UTC) | ||
::: Is the nesting supposed to show composition, or inheritance? Only I'd say that [[Vector3]]s are ''derived'' from [[Vector2]]s, whereas [[UDim2]]s are ''composed'' from two [[UDim]]s. {{User:NXTBoy/sig|date=14:27, 31 May 2010 (UTC)}} |
Revision as of 14:27, 31 May 2010
Why would Vector2 and Vector3 be related at all? UDim2 is composed of 2 UDim values (X and Y). BrickColor has a Color3 property (Color). But Vector3 does not contain a Vector2 and Vector2 definately does not contain a Vector3. --GoldenUrg 22:15, 30 May 2010 (UTC)
I don't see any need to place these into a hierarchy. Vector3 is a basic object used for a lot of functions independent of CFrame. Nor do we need to explain CFrame here. --GoldenUrg 05:20, 31 May 2010 (UTC)
- Since when is the rotational matrix on the data type list. Its a component of CFrame, not its separate data type. I vote to remove it from the list since it is already explained on the CFrame page. --Camoy 12:04, 31 May 2010 (UTC)