TakeDamage (Method): Difference between revisions
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>PurpleKiwi Minor mistake: Damage is done to Health, not MaxHealth. |
>SoulStealer9875 No edit summary |
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{{Example|<pre> | {{Example|<pre> | ||
game.Players.LocalPlayer.Character.Humanoid:TakeDamage(99) -- '99' is the amount of damage that character will | game.Players.LocalPlayer.Character.Humanoid:TakeDamage(99) -- '99' is the amount of damage that character will lose from their Humanoid's Health. | ||
</pre>}} | </pre>}} | ||
[[Category:Methods]] | [[Category:Methods]] |
Revision as of 08:45, 9 July 2011
TakeDamage( Number damage ) | |
Returns | nil |
Description: | Subtracts the damage from the health of the targetted humanoid unless a ForceField is present. |
Member of: | Humanoid |
Example
game.Players.LocalPlayer.Character.Humanoid:TakeDamage(99) -- '99' is the amount of damage that character will lose from their Humanoid's Health.