TakeDamage (Method): Difference between revisions

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>MrNicNac
Added the main reason why this function was made to the description.
>ArceusInator
Example
Line 1: Line 1:
<onlyinclude>{{Method
<onlyinclude>{{Method
|name = TakeDamage
|name = TakeDamage
|arguments = [[number]] '''damage'''
|arguments = [[number]] ''damage''
|description = Subtracts the damage from the health of the targetted humanoid unless a [[ForceField]] is present.
|description = Subtracts the damage from the health of the targetted humanoid unless a [[ForceField]] is present.
|object = Humanoid
|object = Humanoid
}}</onlyinclude>
}}</onlyinclude>
{{Example|
<pre>
game.Players.LocalPlayer.Character.Humanoid:TakeDamage( 99 )
</pre>
}}


[[Category:Methods]]
[[Category:Methods]]

Revision as of 03:36, 30 December 2010

TakeDamage( number damage )
Returns nil
Description: Subtracts the damage from the health of the targetted humanoid unless a ForceField is present.
Member of: Humanoid








Example
game.Players.LocalPlayer.Character.Humanoid:TakeDamage( 99 )