SurfaceInput (Property): Difference between revisions

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{{CatUp|Properties}}
{{CatUp|Properties}}


'''This property is a summery of 6 different properties that perform the same action. They are ''BackSurfaceInput'', ''BottomSurfaceInput'', ''FrontSurfaceInput'', ''LeftSurfaceInput'', ''RightSurfaceInput'', and ''TopSurfaceInput''.'''
'''This property is a summary of 6 different properties that perform the same action. They are ''BackSurfaceInput'', ''BottomSurfaceInput'', ''FrontSurfaceInput'', ''LeftSurfaceInput'', ''RightSurfaceInput'', and ''TopSurfaceInput''.'''


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Revision as of 16:47, 24 December 2010

This property is a summary of 6 different properties that perform the same action. They are BackSurfaceInput, BottomSurfaceInput, FrontSurfaceInput, LeftSurfaceInput, RightSurfaceInput, and TopSurfaceInput.

SurfaceInput
Property Enum SurfaceInput
Description Sets what the surface's input is.
Member of [[RBX.lua.Flagstand, Part, Seat, SpawnLocation (Object)|Flagstand, Part, Seat, SpawnLocation]]
The InputType Enum controls the SurfaceInput of the object Part. It holds 13 values:
Enum Name Description
0 NoInput
1 LeftTread
2 RightTread
3 Steer
4 Throtle
5 (unused)
6 UpDown
7 Action1
8 Action2
9 Action3
10 Action4
11 Action5
12 Constant
13 Sin