SurfaceInput (Property): Difference between revisions
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|+ <big>The InputType [[Enum]] controls the SurfaceInput of the object Part. It holds 13 values:</big> | |||
|- | |||
| bgcolor="#AB5454"|<span style="color:white">'''Enum'''</span> | |||
| bgcolor="#AB5454"|<span style="color:white">'''Name'''</span> | |||
| bgcolor="#AB5454"|<span style="color:white">'''Description'''</span> | |||
|- | |||
|0 | |||
|[[NoInput]] | |||
| | |||
|- | |||
|1 | |||
|[[LeftTread]] | |||
| | |||
|- | |||
|2 | |||
|[[RightTread]] | |||
| | |||
|- | |||
|3 | |||
|[[Steer]] | |||
| | |||
|- | |||
|4 | |||
|[[Throtle]] | |||
| | |||
|- | |||
|5 | |||
|(unused) | |||
| | |||
|- | |||
|6 | |||
|[[UpDown]] | |||
| | |||
|- | |||
|7 | |||
|[[Action1]] | |||
| | |||
|- | |||
|8 | |||
|[[Action2]] | |||
| | |||
|- | |||
|9 | |||
|[[Action3]] | |||
| | |||
|- | |||
|10 | |||
|[[Action4]] | |||
| | |||
|- | |||
|11 | |||
|[[Action5]] | |||
| | |||
|- | |||
|12 | |||
|[[Constant]] | |||
| | |||
|- | |||
|13 | |||
|[[Sin]] | |||
| | |||
|} |
Revision as of 09:07, 14 December 2008
This property is a summery of 6 different properties that perform the same action. They are BackSurfaceInput, BottomSurfaceInput, FrontSurfaceInput, LeftSurfaceInput, RightSurfaceInput, and TopSurfaceInput.
SurfaceInput | |
Property | Enum SurfaceInput |
Description | Sets what the surface's input is. |
Member of | [[RBX.lua.Flagstand, Part, Seat, SpawnLocation (Object)|Flagstand, Part, Seat, SpawnLocation]] |
Enum | Name | Description |
0 | NoInput | |
1 | LeftTread | |
2 | RightTread | |
3 | Steer | |
4 | Throtle | |
5 | (unused) | |
6 | UpDown | |
7 | Action1 | |
8 | Action2 | |
9 | Action3 | |
10 | Action4 | |
11 | Action5 | |
12 | Constant | |
13 | Sin |