Seated (Event): Difference between revisions
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>Camoy Fixed |
>Camoy Fixed args, added example |
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{| | {| | ||
|<onlyinclude>{{Event|name = Seated | |<onlyinclude>{{Event|name = Seated | ||
|arguments = | |arguments = [[Bool]] ''active'' | ||
|description = Fired after a humanoid sits. | |description = Fired after a humanoid sits. | ||
|object = [[Humanoid]] | |object = [[Humanoid]] | ||
|}}</onlyinclude> | |}}</onlyinclude> | ||
|} | |} | ||
{{Example|<pre> | |||
game.Workspace.Player.Humanoid.Seated:connect(function() | |||
print("Seated") | |||
end) | |||
</pre>}} |