RBX.lua.IntValue (Object): Difference between revisions

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>Ganondude
I just added a basic definition of an integer.
>Ganondude
mNo edit summary
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{{CatUp|Class reference}}
{{CatUp|Class reference}}


A IntValue is a very simple object; it holds an integer as a value. This value can be used for scripts to communicate, for changing object's properties, many things.
A IntValue is a very simple object; it holds an [[Integer]] as a value. This value can be used for scripts to communicate, for changing object's properties, many things.
 
'''Integer''': a variable composed of numbers (ie. 0-9)


==Functions==
==Functions==

Revision as of 00:08, 28 November 2007

A IntValue is a very simple object; it holds an Integer as a value. This value can be used for scripts to communicate, for changing object's properties, many things.

Functions

The IntValue only incorporates the global functions.

Properties

Like any Value object, the IntValue only has one special property:

Events

The IntValue only incorporates the global events.