RBX.lua.CylinderMesh (Object): Difference between revisions
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{{Preliminary}} | {{Preliminary}} | ||
A CylinderMesh is simply what the name suggests - a simple mesh for a cylinder. Much like it's identical object, [[BlockMesh|BlockMesh]], it can only be used for cylinders. | A CylinderMesh is simply what the name suggests - a simple mesh for a cylinder. Much like it's identical object, [[BlockMesh|BlockMesh]], it can only be used for cylinders. The object will still act as it would before the CylinderMesh was inserted. i.e. If the object was a block shape it would still act as a block but appear as a cylinder. | ||
==Functions== | ==Functions== |
Revision as of 16:24, 23 December 2010
Preliminary:This item is under development and is likely to change. Use only for experimental work.
A CylinderMesh is simply what the name suggests - a simple mesh for a cylinder. Much like it's identical object, BlockMesh, it can only be used for cylinders. The object will still act as it would before the CylinderMesh was inserted. i.e. If the object was a block shape it would still act as a block but appear as a cylinder.
Functions
The CylinderMesh only incorporates the global functions.
Properties
In addition to the global properties, the CylinderMesh also has these:
Events
The CylinderMesh only incorporates the global events.