MeshType (Property): Difference between revisions
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{{ | <onlyinclude>{{Property | ||
|name = MeshType | |||
name = MeshType | |||
|property = [[Enum]] ''MeshType'' | |property = [[Enum]] ''MeshType'' | ||
|description = Sets what type of mesh the object is. | |description = Sets what type of mesh the object is. | ||
|object = [[ | |object = [[SpecialMesh]] | ||
}}</onlyinclude> | |||
{{clear floats}} | |||
{{Enum|The MeshType [[Enum]] is used to set what type of mesh the SpecialMesh is.| | |||
{{Enum/row|0|Head|Makes the object head-shaped.}} | |||
{{Enum/row|1|Torso|Makes the object torso-shaped.}} | |||
{{Enum/row|2|Wedge|Makes the object triangle-shaped.}} | |||
{{Enum/row|3|Sphere|Makes the object sphere-shaped.}} | |||
{{Enum/row|4|Cylinder|Makes the object cylinder-shaped.}} | |||
{{Enum/row|5|FileMesh|Allows a custom mesh, specified by the [[MeshId]], to be used.}} | |||
{{Enum/row|5|Brick|Makes the object brick-shaped.}} | |||
}} | |||
[[Category:Properties]] | |||
Revision as of 16:38, 30 January 2011
MeshType | |
Property | Enum MeshType |
Description | Sets what type of mesh the object is. |
Member of | [[RBX.lua.SpecialMesh (Object)|SpecialMesh]] |
The MeshType Enum is used to set what type of mesh the SpecialMesh is. | ||
Enum | Name | Description |
0 | Head | Makes the object head-shaped. |
1 | Torso | Makes the object torso-shaped. |
2 | Wedge | Makes the object triangle-shaped. |
3 | Sphere | Makes the object sphere-shaped. |
4 | Cylinder | Makes the object cylinder-shaped. |
5 | FileMesh | Allows a custom mesh, specified by the MeshId, to be used. |
5 | Brick | Makes the object brick-shaped. |