MeshType (Property): Difference between revisions

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|property = [[Enum]] ''MeshType''
|property = [[Enum]] ''MeshType''
|description = Sets what type of mesh the object is.
|description = Sets what type of mesh the object is.
|object = [[RBX.Lua.SpecialMesh|SpecialMesh]]
|object = [[RBX.lua.SpecialMesh (Object)|SpecialMesh]]
|}}
|}}



Revision as of 19:02, 31 October 2008

MeshType
Property Enum MeshType
Description Sets what type of mesh the object is.
Member of [[RBX.lua.SpecialMesh (Object)|SpecialMesh]]
The MeshType Enum is used to set What type of mesh the SpecialMesh is. It has 7 numbers:
Enum Name Description
0 Head Makes the object head-shaped.
1 Torso Makes the object torso-shaped.
2 Wedge Makes the object triangle-shaped.
3 Sphere Makes the object sphere-shaped.
4 Cylinder Makes the object cylinder-shaped.
5 FileMesh Allows a custom mesh, specified by the MeshId, to be used.
6 Brick Makes the object brick-shaped.