LoadString (Method): Difference between revisions
From Legacy Roblox Wiki
Jump to navigationJump to search
>Flurite No edit summary |
>JulienDethurens No edit summary |
||
Line 1: | Line 1: | ||
<onlyinclude>{{Method | <onlyinclude>{{Method | ||
|name = LoadString | |name = LoadString | ||
|arguments = | |arguments = {{type|string}} <var>key</var> | ||
|description = Returns a string value that was previously saved to the player via [[SaveString (Method)|SaveString]] with the same key. Returns an empty string ("") if key doesn't exist, not nil. | |description = Returns a {{type|string}} value that was previously saved to the player via [[SaveString (Method)|SaveString]] with the same key. Returns an empty {{type|string}} ("") if key doesn't exist, not nil. | ||
|object = Player | |object = Player | ||
|returns = | |returns = {{type|string}} | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 23:45, 12 February 2012
LoadString( string key ) | |
Returns | string |
Description: | Returns a string value that was previously saved to the player via SaveString with the same key. Returns an empty string ("") if key doesn't exist, not nil. |
Member of: | Player |