LoadInstance (Method): Difference between revisions
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>MrNicNac No longer admin-only. |
>SoulStealer9875 No edit summary |
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<pre> | |||
game.Players.PlayerAdded:connect(function(newPlayer) | |||
p = newPlayer:LoadInstance("Model") | |||
p.Parent = game.Workspace | |||
end) | |||
</pre> | |||
[[Category:Methods]] | [[Category:Methods]] |
Revision as of 15:41, 9 July 2011
LoadInstance( String key ) | |
Returns | Instance value |
Description: | Loads an instance value that was previously saved to the player via SaveInstance. |
In Object: | Player |
game.Players.PlayerAdded:connect(function(newPlayer) p = newPlayer:LoadInstance("Model") p.Parent = game.Workspace end)