LoadCharacter (Method): Difference between revisions

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>Camoy
added
>Camoy
fixed
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{{Locked}}
{{Locked}}
{|
<onlyinclude>{{Method|name = LoadCharacter
|<onlyinclude>{{Method|name = LoadCharacter
|arguments = [[boolean]] '''inGame'''
|arguments = [[boolean]] '''inGame'''
|returns = [[nil]]
|returns = [[nil]]
|description = Will load the character, used is resurrection.  The argument is not necessary for this operation.  Passing it false will load the character without animation
|description = Will load the character, used is resurrection.  The argument is not necessary for this operation.  Passing it false will load the character without animation
|object = [[Player]]
object = [[Player]]
|}}
</onlyinclude>
</onlyinclude>
|}
[[Category:Methods]]

Revision as of 16:04, 30 August 2010

Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.

{{Method|name = LoadCharacter |arguments = boolean inGame |returns = nil |description = Will load the character, used is resurrection. The argument is not necessary for this operation. Passing it false will load the character without animation object = Player