Integer: Difference between revisions
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>JulienDethurens Probably the simplest way to formulate it. |
>JulienDethurens No edit summary |
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In Lua scripts, there are no specific integer numbers. The number variables are actually double precision floating point (or just 'double') numbers. For more information about this data type, look at the [[number]] data type page. | In Lua scripts, there are no specific integer numbers. The number variables are actually double precision floating point (or just 'double') numbers. For more information about this data type, look at the [[number]] data type page. | ||
[[Category:Data | [[Category:Data types]] |
Revision as of 17:51, 7 April 2012
< Scripting | Data Types
An integer is classified as any number that has no decimal component.
Example
These are all Integers
5, 45213, 753, -4256, -842,
Example
These are NOT Integers
5.3, 636.24
Integers are used when you need a number with no decimal place or it doesn't make sense to have a decimal. Because integers are whole numbers, there are no integers "between" 1 and 2.
In IntValues, the lowest value it can hold is -231 or -2,147,483,648. The highest value it can hold is 231-1, or 2,147,483,647. For the computer geeks out there, this is a 32-bit (or long) signed integer value.
In Lua scripts, there are no specific integer numbers. The number variables are actually double precision floating point (or just 'double') numbers. For more information about this data type, look at the number data type page.