GetDebugId (Method): Difference between revisions
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>Mattchewy In Object |
>MrNicNac No longer a stub. Can anyone fix the "object" in the Method template? |
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|returns = [[String]] ''debugId'' | |returns = [[String]] ''debugId'' | ||
|description = Returns a coded string of the object's DebugId used internally by Roblox. | |description = Returns a coded string of the object's DebugId used internally by Roblox. | ||
|object = In all objects. | |||
|protected = yes | |protected = yes | ||
|object = Instance | |object = Instance |
Revision as of 22:22, 2 January 2011
GetDebugId( Integer scopeLength ) | |
Returns | String debugId |
Description: | Returns a coded string of the object's DebugId used internally by Roblox. |
Member of: | Instance |
Example
function debugId(object, scopeLength) return object:GetDebugId(scopeLength) end print(debugId(Workspace)) --> 39FA_12 print(debugId(Workspace, 10)) --> 39FA2FEF4D_12 print(debugId(Workspace, math.huge)) --> 12
DebugID
A debug ID is an ID used in debugging processes. It allows a debugger to read each instruction before an application processes it. All objects in Roblox act like processes and each run instructions (or 'code') that can be debugged if needed.