GetDebugId (Method): Difference between revisions

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>MrNicNac
Fixed description of DebugId.
>Mattchewy
In Object
Line 1: Line 1:
{{stub}}
<onlyinclude>{{Method
<onlyinclude>{{Method
|name = GetDebugId
|name = GetDebugId
Line 6: Line 5:
|description = Returns a coded string of the object's DebugId used internally by Roblox.
|description = Returns a coded string of the object's DebugId used internally by Roblox.
|protected = yes
|protected = yes
|object = Instance
}}</onlyinclude>
}}</onlyinclude>



Revision as of 22:22, 2 January 2011

GetDebugId( Integer scopeLength )
Returns String debugId
Description: Returns a coded string of the object's DebugId used internally by Roblox.
Member of: Instance


Example
function debugId(object, scopeLength)
   return object:GetDebugId(scopeLength)
end

print(debugId(Workspace)) --> 39FA_12
print(debugId(Workspace, 10)) --> 39FA2FEF4D_12
print(debugId(Workspace, math.huge)) --> 12


DebugID

A debug ID is an ID used in debugging processes. It allows a debugger to read each instruction before an application processes it. All objects in Roblox act like processes and each run instructions (or 'code') that can be debugged if needed.