GetDebugId (Method): Difference between revisions

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>MrNicNac
Description on what a 'debug id' is.
>MrNicNac
Fixed description of DebugId.
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|arguments = [[Integer]] ''scopeLength''
|arguments = [[Integer]] ''scopeLength''
|returns = [[String]] ''debugId''
|returns = [[String]] ''debugId''
|description = Returns a coded string of the object's DebugId used internally by Roblox. The code returned is usually an error code solely for the developers and has no other use.
|description = Returns a coded string of the object's DebugId used internally by Roblox.
|object = Instance
|protected = yes
|protected = yes
}}</onlyinclude>
}}</onlyinclude>
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print(debugId(Workspace, math.huge)) --> 12
print(debugId(Workspace, math.huge)) --> 12
</pre>}}
</pre>}}
== DebugID ==
A debug ID is an ID used in debugging processes. It allows a debugger to read each instruction before an application processes it. All objects in Roblox act like processes and each run instructions (or 'code') that can be debugged if needed.


[[Category:Methods]]
[[Category:Methods]]

Revision as of 22:20, 2 January 2011

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GetDebugId( Integer scopeLength )
Returns String debugId
Description: Returns a coded string of the object's DebugId used internally by Roblox.
Member of:


Example
function debugId(object, scopeLength)
   return object:GetDebugId(scopeLength)
end

print(debugId(Workspace)) --> 39FA_12
print(debugId(Workspace, 10)) --> 39FA2FEF4D_12
print(debugId(Workspace, math.huge)) --> 12


DebugID

A debug ID is an ID used in debugging processes. It allows a debugger to read each instruction before an application processes it. All objects in Roblox act like processes and each run instructions (or 'code') that can be debugged if needed.