Friction (Property): Difference between revisions
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>Mr Doom Bringer No edit summary |
>Mr Doom Bringer No edit summary |
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|object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]] | |object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]] | ||
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Revision as of 23:34, 13 May 2010
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Friction is how hard it is for an object to slide on another object. The higher the setting the harder it is for the objects to slide. Setting it to 1 makes the objects slow down really fast when they slide, setting it to 0 makes them skate along like an ice rink.
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