FreeFalling (Event): Difference between revisions
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|arguments = [[Bool]] ''active'' | |arguments = [[Bool]] ''active'' | ||
|description = Fired when player is free falling. | |description = Fired when player is free falling. | ||
|object = | |object = Humanoid | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 15:43, 29 January 2011
FreeFalling ( Bool active ) | |
Description | Fired when player is free falling. |
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Member of: | Humanoid |
Example
game.Workspace.Player.Humanoid.FreeFalling:connect(function() print("Free falling") end)