FreeFalling (Event): Difference between revisions

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>Camoy
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Line 2: Line 2:
|arguments = [[Bool]] ''active''
|arguments = [[Bool]] ''active''
|description = Fired when player is free falling.
|description = Fired when player is free falling.
|object = [[Humanoid]]
|object = Humanoid
}}</onlyinclude>
}}</onlyinclude>



Revision as of 15:43, 29 January 2011

FreeFalling ( Bool active )
Description Fired when player is free falling.
Member of: Humanoid


Example
game.Workspace.Player.Humanoid.FreeFalling:connect(function()
  print("Free falling")
end)