FreeFalling (Event): Difference between revisions

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>NXTBoy
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>Camoy
Formatted, added example
Line 1: Line 1:
<onlyinclude>{{Event
{|
|name = FreeFalling
|<onlyinclude>{{Event|name = FreeFalling
|arguments = [[Bool]] ''Active''
|arguments = [[Bool]] ''active''
|description = Fired when player is free falling, to show the FreeFalling animation.
|description = Fired when player is free falling.
|object = [[RBX.lua.Humanoid (Object)|Humanoid]]
|object = [[Humanoid]]
}}</onlyinclude>
|}}</onlyinclude>
 
|}
[[Category:Events]]
{{Example|<pre>
game.Workspace.Player.Humanoid.FreeFaling:connect(function()
  print("Free falling")
end)
</pre>}}

Revision as of 14:45, 29 August 2010

FreeFalling ( Bool active )
Description Fired when player is free falling.
Member of: [[RBX.lua.Humanoid (Object)|Humanoid]]
Example
game.Workspace.Player.Humanoid.FreeFaling:connect(function()
  print("Free falling")
end)