FallingDown (Event): Difference between revisions
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>Camoy Example |
>Camoy Being picky again |
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|<onlyinclude>{{Event | |<onlyinclude>{{Event | ||
|name = FallingDown | |name = FallingDown | ||
|arguments = [[Bool]] '' | |arguments = [[Bool]] ''active'' | ||
|description = Fired when player is falling down. | |description = Fired when player is falling down. | ||
|object = [[Humanoid]] | |object = [[Humanoid]] |
Revision as of 14:47, 29 August 2010
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Example
game.Workspace.Player.Humanoid.FallingDown:connect(function() print("Falling down") end)