FallingDown (Event): Difference between revisions

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>Camoy
Formatting fixed
>Camoy
Example
Line 3: Line 3:
|name = FallingDown
|name = FallingDown
|arguments = [[Bool]] ''Active''
|arguments = [[Bool]] ''Active''
|description = Fired when player is falling down, to show the falling animation.
|description = Fired when player is falling down.
|object = [[Humanoid]]
|object = [[Humanoid]]
|}}</onlyinclude>
|}}</onlyinclude>
|}
|}
{{Example|<pre>
game.Workspace.Player.Humanoid.FallingDown:connect(function()
  print("Falling down")
end)
</pre>}}

Revision as of 14:46, 29 August 2010

FallingDown ( Bool Active )
Description Fired when player is falling down.
Member of: [[RBX.lua.Humanoid (Object)|Humanoid]]
Example
game.Workspace.Player.Humanoid.FallingDown:connect(function()
  print("Falling down")
end)