DataComplexityLimit (Property): Difference between revisions

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>MrNicNac
The old description made it sound like you could only save 45000 to a player in one save, not in total.
>Sncplay42
correction
Line 1: Line 1:
{{Property
{{Property
|name=DataComplexityLimit
|name=DataComplexityLimit
|description=The maximum amount of [[Data Persistence|data]] that can be stored to a [[Player]]'s cache per place.  It is currently 45,000 bytes.
|description=The maximum amount of [[Data Persistence|data]] that can be stored to a [[Player]]'s cache per place.  It is currently 45,000 [[DataComplexity|data complexity units]].
|protected=Yes
|protected=Yes
|property=[[Integer]] ''limit''
|property=[[Integer]] ''limit''
|object=Player}}<noinclude>[[Category:Properties]]</noinclude>
|object=Player}}<noinclude>[[Category:Properties]]</noinclude>

Revision as of 21:46, 5 June 2011

DataComplexityLimit
Property Integer limit
Description The maximum amount of data that can be stored to a Player's cache per place. It is currently 45,000 data complexity units.
Member of Player