Clone (Function): Difference between revisions
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>Mr Doom Bringer No edit summary |
>Mr Doom Bringer No edit summary |
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while true do -- | while true do --Starts up a While loop | ||
model = game.Workspace.Model:clone() --Right here, it creates a copy of game.Workspace.Model, and sets it as the variable "model" | model = game.Workspace.Model:clone() --Right here, it creates a copy of game.Workspace.Model, and sets it as the variable "model" | ||
game.Workspace.Model.Parent = nil --This sets the game.Workspace.Model's parent to nothing, removing it from the game. | game.Workspace.Model.Parent = nil --This sets the game.Workspace.Model's parent to nothing, removing it from the game. |
Revision as of 00:02, 11 March 2008
Clone( ) | |
Returns | Instance object |
Description: | Returns a copy of this Object and all its children. The copy's Parent is nil |
Example
while true do --Starts up a While loop model = game.Workspace.Model:clone() --Right here, it creates a copy of game.Workspace.Model, and sets it as the variable "model" game.Workspace.Model.Parent = nil --This sets the game.Workspace.Model's parent to nothing, removing it from the game. model.Parent = game.Workspace --Sets the cloned object's Parent to the Workspace. wait(300) --Waits for 300 seconds. end