ChildAdded (Event): Difference between revisions

From Legacy Roblox Wiki
Jump to navigationJump to search
>Camoy
No edit summary
>Camoy
Removed usage head
Line 9: Line 9:
== Description ==
== Description ==
Event is triggered when a new child has this object set as a parent. It applies only to immediate children and not other [[IsDescendantOf (Function)|Descendants]]. (See [[DescendantAdded]])
Event is triggered when a new child has this object set as a parent. It applies only to immediate children and not other [[IsDescendantOf (Function)|Descendants]]. (See [[DescendantAdded]])
 
{{Example|<pre>
== Usage ==
{{Example|
<pre>
function onChildAdded(child)
function onChildAdded(child)
   print (child.Name)
   print (child.Name)
Line 18: Line 15:


game.Workspace.ChildAdded:connect(onChildAdded)
game.Workspace.ChildAdded:connect(onChildAdded)
</pre>
</pre>}}
}}

Revision as of 13:46, 29 August 2010

ChildAdded ( Instance Child )
Description Fired after a child is added.
Member of: [[RBX.lua.Instance (Object)|Instance]]

Description

Event is triggered when a new child has this object set as a parent. It applies only to immediate children and not other Descendants. (See DescendantAdded)

Example
function onChildAdded(child)
  print (child.Name)
end

game.Workspace.ChildAdded:connect(onChildAdded)