Character (Property): Difference between revisions

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>LPGhatguy
Added "clear floats" to keep everything in-line
>LPGhatguy
Alright, who messed up the property template?
Line 6: Line 6:
|property = [[Instance|Model]] ''Character''
|property = [[Instance|Model]] ''Character''
|description = A model containing the parts, joints, and scripts for character.
|description = A model containing the parts, joints, and scripts for character.
|object = [[RBX.lua.Player (Object)|Player]]
|object = Player
|}}
|}}
</onlyinclude>
</onlyinclude>

Revision as of 02:14, 28 December 2010


Character
Property Model Character
Description A model containing the parts, joints, and scripts for character.
Member of Player



Description

The Character property is initially nil. But is set when the Character is spawned.


Example:

function onPlayerAdded( player )
print( player.Character ) -- nil
player.CharacterAdded:wait()
print( player.Character ) -- set (.Name==player.Name)
end
Game.Players.PlayerAdded:connect( onPlayerAdded )

See Also

CharacterAdded PlayerAdded