CameraSubject (Property): Difference between revisions
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{{CatUp|Properties}} | {{CatUp|Properties}} | ||
{{local}} | |||
<onlyinclude>{{Property | <onlyinclude>{{Property | ||
|name = CameraSubject | |name = CameraSubject | ||
|property = | |property = {{type|instance=Instance}} | ||
|description = A [[Model]], [[Part]], or [[Humanoid]] for the camera to look at. Setting this property will override the [[Focus]] property. | |description = A [[Model]], [[Part]], or [[Humanoid]] for the camera to look at. Setting this property will override the [[Focus]] property. | ||
|object = Camera | |object = Camera |
Revision as of 20:46, 6 April 2012
Local: This item should be used with a LocalScript in order to work as expected in online mode.
CameraSubject | |
Property | Instance |
Description | A Model, Part, or Humanoid for the camera to look at. Setting this property will override the Focus property. |
Member of | Camera |
Example
In a LocalScript inside the player's character or player's PlayerGui we can dogame.Workspace.CurrentCamera.CameraSubject = game.Workspace.Part
Makes the player's camera point towards 'Part'.
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
Reverts the camera to pointing back towards the character.