BreakJoints (Function): Difference between revisions

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>Anaminus
m BreakJoints moved to BreakJoints (Function)
>Mindraker
mNo edit summary
Line 4: Line 4:
|returns = n/a
|returns = n/a
|description = Breaks any Surface connections with any adjacent parts.
|description = Breaks any Surface connections with any adjacent parts.
|object = [[RBX.Lua.FlagStand (Object)|Flagstand]], [[RBX.Lua.Part (Object)|Part]], [[RBX.Lua.Model (Object)|Model]], [[RBX.Lua.Seat (Object)|Seat]], [[RBX.Lua.SpawnLocation (Object)|SpawnLocation]], [[RBX.Lua.Workspace (Service)|Workspace]]
|object = [[RBX.Lua.FlagStand (Object)|Flagstand]], [[RBX.Lua.Part (Object)|Part]], [[RBX.Lua.Model (Object)|Model]], [[RBX.Lua.Seat (Object)|Seat]], [[RBX.Lua.SpawnLocation (Object)|SpawnLocation]], [[RBX.lua.Workspace (Service)|Workspace]]
|}}
|}}

Revision as of 04:31, 31 October 2008

BreakJoints( )
Returns n/a
Description: Breaks any Surface connections with any adjacent parts.