BinType (Enum): Difference between revisions

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>Mindraker
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>Mindraker
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{{Property|
name = BinType
|property = [[Enum]] ''BinType''
|description = Sets the type of tool the hopperbin is.
|object = [[RBX.Lua.HopperBin (Object)|HopperBin]]}}
{| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 4px dashed #f00;"
{| class="wikitable" width=100% border="1" cellspacing="0" cellpadding="4" style="background-color: #fdd; border: 4px dashed #f00;"
|+ <big>The BinType [[Enum]] sets what type of HopperBin the object is. It has 8 numbers.</big>
|+ <big>The BinType [[Enum]] sets what type of HopperBin the object is. It has 8 numbers.</big>

Revision as of 19:37, 16 September 2008

The BinType Enum sets what type of HopperBin the object is. It has 8 numbers.
Enum Name Description
0 Script Uses a user-made script located in the hopperbin.
1 GameTool The standard tool used to grab bricks. See Game Tool
2 Grab Unlike GameTool, this grabs entire models. See Model Tool
3 Clone Clones a brick that is clicked on.
4 Hammer Deletes a brick that is clicked on.
5 Slingshot Shoots a brick like a slingshot. See Slingshot
6 Rocket Shoots a rocket. See Rocket
7 Lazer Deletes bricks like a hammer, but with a lazer.