AllowTeamChangeOnTouch (Property): Difference between revisions
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>Samacado No edit summary |
m Text replacement - "</code>" to "</SyntaxHighlight>" |
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spawn.TeamColor = teams[ math.random( 1, #teams ) ] | spawn.TeamColor = teams[ math.random( 1, #teams ) ] | ||
spawn.Touched:connect( function( otherPart ) change_AllowTeamChangeOnTouch( otherPart, spawn ) end ) | spawn.Touched:connect( function( otherPart ) change_AllowTeamChangeOnTouch( otherPart, spawn ) end ) | ||
end</ | end</SyntaxHighlight>}} |
Revision as of 03:57, 27 April 2023
AllowTeamChangeOnTouch | |
Property | Bool AllowTeamChangeOnTouch |
Description | When enabled, allows the player that touched the object to join the object's team. |
Member of | SpawnLocation |
Example
{{{1}}}