TakeDamage (Method): Difference between revisions
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>Flurite spelling and rewording |
>Flurite spelling and rewording |
(No difference)
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Revision as of 21:57, 30 January 2012
TakeDamage( Number damage ) | |
Returns | nil |
Description: | Subtracts the damage from the health of the targeted humanoid unless the character has a ForceField. |
Member of: | Humanoid |
Example
game.Players.LocalPlayer.Character.Humanoid:TakeDamage(99) -- '99' damage will be subtracted from the Humanoid's health.