TakeDamage (Method): Difference between revisions
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>Trappingnoobs Changed sentence structure a little. Removed unnecessary preformat tag. |
>Trappingnoobs Changed sentence structure a little. Removed unnecessary preformat tag. |
(No difference)
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Revision as of 09:14, 9 July 2011
TakeDamage( Number damage ) | |
Returns | nil |
Description: | Subtracts the damage from the health of the targetted humanoid unless a ForceField is present. |
Member of: | Humanoid |
Example
game.Players.LocalPlayer.Character.Humanoid:TakeDamage(99) -- '99' damage will be subtracted from the Humanoid's health.