TakeDamage (Method): Difference between revisions
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>ArceusInator Example |
>ArceusInator Example |
(No difference)
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Revision as of 03:36, 30 December 2010
TakeDamage( number damage ) | |
Returns | nil |
Description: | Subtracts the damage from the health of the targetted humanoid unless a ForceField is present. |
Member of: | Humanoid |
Example
game.Players.LocalPlayer.Character.Humanoid:TakeDamage( 99 )