TakeDamage (Method): Difference between revisions

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>MrNicNac
Added the main reason why this function was made to the description.
>MrNicNac
Added the main reason why this function was made to the description.
(No difference)

Revision as of 03:00, 30 December 2010

TakeDamage( number damage )
Returns nil
Description: Subtracts the damage from the health of the targetted humanoid unless a ForceField is present.
Member of: Humanoid