SetMessage (Method): Difference between revisions

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>Camoy
fixed
>Camoy
fixed
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Revision as of 16:10, 30 August 2010

Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
SetMessage( string message text )
Returns nil
Description: Creates a GUI message similar to ones seen when loading a game.
Member of: [[RBX.lua.DataModel (Object)|DataModel]]