RBX.lua.SpecialMesh (Object): Difference between revisions
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>Mindraker m RBX.Lua.SpecialMesh (Object) moved to RBX.lua.SpecialMesh (Object) |
>Mindraker m RBX.Lua.SpecialMesh (Object) moved to RBX.lua.SpecialMesh (Object) |
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Revision as of 16:13, 26 August 2008
The SpecialMesh object is used to change the appearance of a brick.
Functions
The SpecialMesh object only incorporates the global functions.
Properties
In addition to the Global properties, the SpecialMesh also has these:
Events
The SpecialMesh object only incorporates the global events.