RBX.lua.Player (Object): Difference between revisions

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>Mr Doom Bringer
m RBX.Lua.Player moved to RBX.Lua.Player (Object)
>Mr Doom Bringer
m RBX.Lua.Player moved to RBX.Lua.Player (Object)
(No difference)

Revision as of 23:01, 5 August 2008

The Player object contains all of a user's information while ingame.

This is a Game Service; it cannot be created with Instance.new - it must be obtained using the GetService method, or as a child of game.


Functions

In addition to the global functions, Player also has these:
# indicates a locked function. These should NOT be tampered with.

  • # LoadCharacter(bool inGame = true)
  • # RemoveCharacter()
  • # SetSuperSafeChat(bool value)
  • # SetUnder13(bool value)


Properties

In addition to the global properties, Player also has these:

Events

In addition to the global events, Player also has these: