RBX.lua.Player (Object): Difference between revisions
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>Mr Doom Bringer m RBX.Lua.Player moved to RBX.Lua.Player (Object) |
>Mr Doom Bringer m RBX.Lua.Player moved to RBX.Lua.Player (Object) |
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Revision as of 23:01, 5 August 2008
The Player object contains all of a user's information while ingame.
This is a Game Service; it cannot be created with Instance.new - it must be obtained using the GetService method, or as a child of game.
Functions
In addition to the global functions, Player also has these:
# indicates a locked function. These should NOT be tampered with.
- # LoadCharacter(bool inGame = true)
- # RemoveCharacter()
- # SetSuperSafeChat(bool value)
- # SetUnder13(bool value)
Properties
In addition to the global properties, Player also has these:
Events
In addition to the global events, Player also has these: