RBX.lua.BrickColorValue (Object): Difference between revisions
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>Mr Doom Bringer blarg typo. |
>Mr Doom Bringer blarg typo. |
(No difference)
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Revision as of 15:46, 20 August 2007
A BrickColorValue is a very simple object; it holds a brick color. This value can be used for scripts to communicate, for functions to be carried out when a button is pressed, making pretty dance floors, many things.
Functions
The BrickColorValue only incorporates the global functions.
Properties
Like any Value object, the BrickColorValue only has one special property:
Events
The BrickColorValue only incorporates the global events.