Object:Part/properties: Difference between revisions

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>NXTBoy
New page: {{Member/{{{1|box}}}|property|Shape}} {{:Object:BasePart/properties|{{{1|box}}}}}
 
>NXTBoy
New page: {{Member/{{{1|box}}}|property|Shape}} {{:Object:BasePart/properties|{{{1|box}}}}}
(No difference)

Revision as of 02:17, 30 July 2010

Shape
Property PartType PartType
Description Sets the type of shape the object has.
Member of Part
Anchored
Type bool
Description Sets whether or not the object is frozen in place.
Member of BasePart
BrickColor
Property BrickColor BrickColor
Description Stores the color of the object.
Member of BasePart
CFrame
Property CFrame CFrame
Description The current Position and rotation of an object.
Member of BasePart, Pose
CanCollide
Property Bool CanCollide
Description If true, then the object will collide with other objects.
Member of BasePart
Elasticity
Property Number Elasticity
Description Sets how much the object will rebound against another. a value of 1 is like a superball, and 0 is like a lead block.
Member of BasePart
Friction
Property Number Friction
Description Sets how much friction the object has. A value of 1 is a no-slick grip, 0 is a waxy floor.
Member of BasePart
Locked
Property Bool Is Locked
Description If True, the object will not be selectable.
Member of BasePart
Material
Property Meterial
Description Sets the material that the object is made out of.
Member of BasePart
Position
Property Vector3 Position
Description Stores the current location of the object in world coordinates.
Member of BasePart, Explosion
Reflectance
Property Number Reflectance
Description Sets how reflective the object is. A value of 1 is like chrome, a value of 0 is a concrete wall.
Member of BasePart
RotVelocity
Property Vector3 RotVelocity
Description Stores the rotational velocity of the object.
Member of BasePart
Size
Property Vector3 Size
Description Sets the size of the object in object coordinates.
Member of BasePart
Transparency
Property Number Transparency
Description Sets how see-through the object is. A value of 1 is completely invisible, a value of 0 is completely opaque.
Member of BasePart
Velocity
Type Vector3
Description Stores the speed and movement direction of the object.
Member of BasePart
ParamA
Property Number parameter a
Description
Member of BasePart
ParamB
Property Number Parameter b
Description Rotational speed of a Motor joint
Member of BasePart
Surface
Property SurfaceType
Description Sets what the type of the surface is.
Member of BasePart
SurfaceInput
Property SurfaceInput SurfaceInput
Description Sets what the surface's input is.
Member of BasePart