Object:Part/properties: Difference between revisions
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>NXTBoy New page: {{Member/{{{1|box}}}|property|Shape}} {{:Object:BasePart/properties|{{{1|box}}}}} |
>NXTBoy New page: {{Member/{{{1|box}}}|property|Shape}} {{:Object:BasePart/properties|{{{1|box}}}}} |
(No difference)
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Revision as of 02:17, 30 July 2010
Anchored | |
Type | bool |
Description | Sets whether or not the object is frozen in place. |
Member of | BasePart |
BrickColor | |
Property | BrickColor BrickColor |
Description | Stores the color of the object. |
Member of | BasePart |
CFrame | |
Property | CFrame CFrame |
Description | The current Position and rotation of an object. |
Member of | BasePart, Pose |
CanCollide | |
Property | Bool CanCollide |
Description | If true, then the object will collide with other objects. |
Member of | BasePart |
Elasticity | |
Property | Number Elasticity |
Description | Sets how much the object will rebound against another. a value of 1 is like a superball, and 0 is like a lead block. |
Member of | BasePart |
Friction | |
Property | Number Friction |
Description | Sets how much friction the object has. A value of 1 is a no-slick grip, 0 is a waxy floor. |
Member of | BasePart |
Locked | |
Property | Bool Is Locked |
Description | If True, the object will not be selectable. |
Member of | BasePart |
Material | |
Property | Meterial |
Description | Sets the material that the object is made out of. |
Member of | BasePart |
Position | |
Property | Vector3 Position |
Description | Stores the current location of the object in world coordinates. |
Member of | BasePart, Explosion |
Reflectance | |
Property | Number Reflectance |
Description | Sets how reflective the object is. A value of 1 is like chrome, a value of 0 is a concrete wall. |
Member of | BasePart |
RotVelocity | |
Property | Vector3 RotVelocity |
Description | Stores the rotational velocity of the object. |
Member of | BasePart |
Size | |
Property | Vector3 Size |
Description | Sets the size of the object in object coordinates. |
Member of | BasePart |
Transparency | |
Property | Number Transparency |
Description | Sets how see-through the object is. A value of 1 is completely invisible, a value of 0 is completely opaque. |
Member of | BasePart |
Velocity | |
Type | Vector3 |
Description | Stores the speed and movement direction of the object. |
Member of | BasePart |
Surface | |
Property | SurfaceType |
Description | Sets what the type of the surface is. |
Member of | BasePart |
SurfaceInput | |
Property | SurfaceInput SurfaceInput |
Description | Sets what the surface's input is. |
Member of | BasePart |