LoadInstance (Method): Difference between revisions

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>MrNicNac
Needs :WaitForDataReady()
>MrNicNac
Needs :WaitForDataReady()
(No difference)

Revision as of 15:42, 9 July 2011

LoadInstance( String key )
Returns Instance value
Description: Loads an instance value that was previously saved to the player via SaveInstance.
In Object: Player


game.Players.PlayerAdded:connect(function(newPlayer)
	newPlayer:WaitForDataReady() -- Wait for the player's data cache to load
	p = newPlayer:LoadInstance("Model")
	p.Parent = game.Workspace
end)