How to Make Ramps: Difference between revisions
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Revision as of 17:01, 22 May 2008
This will tell you how to make ramps.
Introduction
There are 2 types of ramps, one is easy and looks better IMO, one is harder and doesn't look right as it doesn't go in place well. The methods are: Invisible Stair Mesh Ramp (I thought of this name, but I got the inspiration to use this from Are92's Snowbound/Narrows) and the other is called um... I dunno, It uses the command toolbar.
The Hard Way
Make a brick, anchor it and name it "slope". Then open the command toolbar and paste this in:
game.Workspace.slope.CFrame=CFrame.fromEulerAnglesXYZ(0,0,0)
Change the "(0,0,0)" to how many radians (not degrees) you want it to rotate.
Due the bug found in "fromEulerAngles", it was spelled wrong; so I made a little edit in the script.
ZBC 04:10, 16 February 2008 (CST)
There are also several tools to do this; mine is called the "Rotator", and it should show up if you search for it. ;) Jedi Knight Krazy 12:13, 2 April 2008 (CDT)
You can also paste into the command bar:
game.Workspace.Brick.CFrame = game.Workspace.Brick.CFrame * CFrame.fromAxisAngle(Vector3.new(1, 0, 0), 0.1)
That will rotate the brick slightly upward. Repeat until you get the desired angle. =D --JustinP231 13:35, 3 April 2008 (CDT)
Invisible Stair Mesh
First of all, put in a brick and resize it to make it long. Then, highlight the brick and go to insert/object/specialmesh. Go into the specialmesh and change the MeshType to Wedge. Last but not least, resize the brick and make it go higher. Make it as high as you want. That's all! If you have problems contact "richboy1000."
Conclusion
You should have 2 ramps now, If the top one doesn't work or you can't understand the bottom one, PM me (dr01d3k4) and i will try to fix it. I will add pictures soon so it will be easier. --dr01d3k4
WPM's way of making ramps: WEDGE MESH!!! This is very good for making ramps or slanted edges.
Change the mesh in properties from head to wedge. Once again, if you have it too wide and not high enough it deforms. But with the right combination, it will look good! To make ramps have the brick with the mesh 1 back and 1 high.
Once you have done that copy the meshed brick and delete the mesh from the new brick and place it behind the other. Group the 2 bricks, hold shift while you click on them both and then Ctrl+G. then copy – Ctrl+C and then paste ctrl-v. Move the new group on top of the other like this.\/
You can now do this continually until you have the desired size. NOTE the blue high lighted area shows that it is exactly like stairs only that you don’t see them so it will look like you character is floating.
NOTE – as it is like steps and you can’t climb up massive steps the higher ramp won’t work, it will be like walking into an invisible wall!!! – see blue high light!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!