GetMass (Method): Difference between revisions
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<onlyinclude>{{Method | |||
|name = GetMass | |||
|returns = [[Number]] ''object mass'' | |returns = [[Number]] ''object mass'' | ||
|description = Returns the [[Number]] of the object's mass. | |description = Returns the [[Number]] of the object's mass. | ||
|object = | |object = BasePart | ||
}}</onlyinclude> | |||
{{clear floats}} | |||
== Description == | == Description == | ||
The GetMass function returns a [[Number]] value of the object's mass. Currently, all objects in Roblox have a density of 1, which means the GetMass returns the same value as the Volume of the object (size x * size y * size | The GetMass function returns a [[Number]] value of the object's mass. Currently, all objects in Roblox have a density of 1, which means the GetMass returns the same value as the Volume of the object (size x * size y * size z*). This can be useful to determine more than just the mass of an object, but also the size. | ||
{{Example|<pre> | |||
local myPart = Instance.new("Part") | |||
myPart.Parent = game.Workspace | |||
myPart.Size = Vector3.new(4, 6, 4) | |||
myPart.Anchored = true | |||
local myMass = myPart:GetMass() | |||
print("My part's mass is " .. myMass) --> My part's mass is 96 | |||
</pre>}} | |||
[[Category:Methods]] |
Latest revision as of 01:03, 19 February 2012
GetMass( ) | |
Returns | Number object mass |
Description: | Returns the Number of the object's mass. |
Member of: | BasePart |
Description
The GetMass function returns a Number value of the object's mass. Currently, all objects in Roblox have a density of 1, which means the GetMass returns the same value as the Volume of the object (size x * size y * size z*). This can be useful to determine more than just the mass of an object, but also the size.
Example
local myPart = Instance.new("Part") myPart.Parent = game.Workspace myPart.Size = Vector3.new(4, 6, 4) myPart.Anchored = true local myMass = myPart:GetMass() print("My part's mass is " .. myMass) --> My part's mass is 96