Function Dump/String Manipulation: Difference between revisions

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Removed numerous, redundant links. Moved pattern section to top so readers know what a pattern is in a basic sense before looking at the functions.
 
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{{Map|[[Function Dump]]|[[Function Dump/String Manipulation|String Manipulation]]}}
{{CatUp|Function Dump}}


==String Manipulation==
This library provides generic functions for string manipulation, such as finding and extracting substrings, and pattern matching. When indexing a string in Lua, the first character is at position 1 (not at 0, as in some other languages). Indices are allowed to be negative and are interpreted as indexing backwards, from the end of the string. Thus, the last character is at position -1, and so on.


This library provides generic functions for string manipulation, such as finding and extracting substrings, and pattern matching. When indexing a string in Lua, the first character is at position 1 (not at 0, as in C). Indices are allowed to be negative and are interpreted as indexing backwards, from the end of the string. Thus, the last character is at position -1, and so on.
The string library provides all its functions inside the table string. It also sets a metatable for strings where the __index field points to the string table. Therefore, you can use the string functions in object-oriented style. For instance, {{`|string.byte(s, i)}} can be written as {{`|s:byte(i)}}, and {{`|string.byte("literal", i)}} can be written as {{`|("literal"):byte(i)}}. Parameters written in brackets are optional.


The string library provides all its functions inside the table string. It also sets a metatable for strings where the __index field points to the string table. Therefore, you can use the string functions in object-oriented style. For instance, string.byte(s, i) can be written as s:byte(i).




===string.byte (s [, i [, j]])===


==Patterns==
Patterns are the most useful things in string manipulation. The string library would, for the most part, be useless without them. What are patterns? Patterns are strings consisting of a series of character classes and pattern items that are used in many of the string functions. For instance, %a+ represents a word. The tutorials listed below explain patterns in their fullest with examples showing their use with the string library.
*[[Patterns|Patterns]]
*[[String_Patterns|A Beginner's Guide to String Patterns]]


Returns the internal numerical codes of the characters s[i], s[i+1], ···, s[j]. The default value for i is 1; the default value for j is i.
==string.byte (''s'' [, ''i'' = 1 [, ''j'' = i]])==
 
Returns [[:File:Ascii_Table.png|ascii values]] of the characters ''s[i]'', ''s[i+1]'', all the way until ''s[j]''. The default value for ''i'' is 1; the default value for ''j'' is i.


Note that numerical codes are not necessarily portable across platforms.
Note that numerical codes are not necessarily portable across platforms.


{{Example|
{{code and output|code =
<pre>
print( string.byte("d") )
print(string.byte ("abc", 1, 3))
print( string.byte("abc", 1, 3) )
 
|output =
Will result in:
100
97 98 99
97 98 99
</pre>
}}
}}


===string.char (···)===
==string.char (···)==


 
Receives zero or more integers. Returns a string with length equal to the number of arguments, in which each character is the [http://wiki.roblox.com/index.php/Image:Ascii_Table.png ascii representation] equal to its corresponding number.
Receives zero or more integers. Returns a string with length equal to the number of arguments, in which each character has the internal numerical code equal to its corresponding argument.


Note that numerical codes are not necessarily portable across platforms.
Note that numerical codes are not necessarily portable across platforms.


{{Example|
{{code and output|code =
<pre>
print( string.char(97, 98, 99, 100) )
print(string.char (97, 98, 99, 100))
|output =
 
Will result in:
abcd
abcd
</pre>
}}
}}


===string.dump (function)===
==string.dump (''function'')==




Returns a string containing a binary representation of the given function, so that a later loadstring on this string returns a copy of the function. function must be a Lua function without upvalues. This function is commonly used in [[Script Obfuscation|script obfuscation]].
Returns a string containing a binary representation of ''function'', so that a later loadstring on this string returns a copy of ''function''. string.dump is commonly used in [[Script Obfuscation|script obfuscation]].


{{Example|
{{code and output|code =
<pre>
function f()  
function f ()  
    print "hello, world"  
print "hello, world"  
end
end
s = string.dump (f)
s = string.dump(f)
assert (loadstring (s)) ()
loadstring(s)()
 
|output =
Will result in:
hello, world
hello, world [http://www.gammon.com.au/scripts/doc.php?lua=string.dump]
</pre>
}}
}}
[http://www.gammon.com.au/scripts/doc.php?lua=string.dump]


===string.find (s, pattern [, init [, plain]])===
==string.find (''s'', ''pattern'' [, ''init'' = 1 [, ''plain'' = false]])==




Looks for the first match of pattern in the string s. If it finds a match, then find returns the indices of s where this occurrence starts and ends; otherwise, it returns nil. A third, optional numerical argument init specifies where to start the search; its default value is 1 and may be negative. A value of true as a fourth, optional argument plain turns off the pattern matching facilities, so the function does a plain "find substring" operation, with no characters in pattern being considered "magic". Note that if plain is given, then init must be given as well.
Looks for the first match of ''pattern'' in string ''s''. If a match is found, then string.find returns the '''locations''' (1, 3, etc.) of ''s'' where this occurrence starts and ends; otherwise, it returns nil. A third, optional numerical argument, ''init'', specifies where to start the search in the string; its default value is 1 and may be negative. A value of true as a fourth, optional argument, ''plain'', turns off the pattern matching facilities, so the function does a plain "find substring" operation, with no characters in pattern being considered "magic". Note that if ''plain'' is given, then ''init'' must be given as well.


If the pattern has captures, then in a successful match the captured values are also returned, after the two indices.
If ''substring'' has captures, then in a successful match the captured values are also returned, after the two locations.
 
{{Example|
<pre>
print(string.find ("blahblah", "bla"))


Will result in:
{{code and output|code =
print( string.find("blahblah", "bla"))
print( string.find("roblox and lua", "(%w+) and (%w+)") )
|output =
1 3
1 3
</pre>
1 14 roblox lua
}}
}}


===string.format (formatstring, ···)===
==string.format (''formatstring'', ···)==


Returns a formatted version of its variable number of arguments following the description given in its first argument (which must be a string). Here is a link to [[String Formatting|string formatting]].


Returns a formatted version of its variable number of arguments following the description given in its first argument (which must be a string). The format string follows the same rules as the printf family of standard C functions. The only differences are that the options/modifiers *, l, L, n, p, and h are not supported and that there is an extra option, q. The q option formats a string in a form suitable to be safely read back by the Lua interpreter: the string is written between double quotes, and all double quotes, newlines, embedded zeros, and backslashes in the string are correctly escaped when written. For instance, the call
{{code and output|code =
print( string.format("%c",65) );
|output=
A
}}


    string.format('%q', 'a string with "quotes" and \n new line')
==string.len (''s'')==


will produce the string:


    "a string with \"quotes\" and \
Receives ''s'' (a string) and returns its length. The empty string "" has length 0. Embedded zeros ([http://wiki.roblox.com/index.php/Image:Ascii_Table.png the null terminator]) are counted, so "a\000bc\000" has length 5.
      new line"


The options c, d, E, e, f, g, G, i, o, u, X, and x all expect a number as argument, whereas q and s expect a string.
{{code and output|code =
print( string.len("") )
print( string.len("a") )
print( string.len("ab") )
print( string.len("abc") )
|output =
0
1
2
3
}}


This function does not accept string values containing embedded zeros, except as arguments to the q option.
==string.lower (''s'')==


{{Example|
Receives ''s'' (a string) and returns a copy of ''s'' with all uppercase letters changed to lowercase. All other characters are left unchanged.
<pre>
 
print (string.format ("To wield the %s you need to be level %i", "sword", 10))
{{code and output|code =
Will result in:
print(string.lower ("Hi Mom!"))
To wield the sword you need to be level 10
|output =
</pre>
hi mom!
}}
}}


===string.gmatch (s, pattern)===
==string.match (''s'', ''pattern'' [, ''init''])==




Returns an iterator function that, each time it is called, returns the next captures from pattern over string s. If pattern specifies no captures, then the whole match is produced in each call.
Looks for the first match of string ''pattern'' in string ''s''. If it finds one, then match returns the captures from ''pattern''; otherwise, it returns nil. If ''pattern'' specifies no captures, then the whole match is returned. A third, optional numerical argument ''init'' specifies where to start the search; its default value is 1 and may be negative.


As an example, the following loop
{{code and output|code =
print( string.match("I like pepperoni pizza", "p%w+") )
|output =
pepperoni
}}


    s = "hello world from Lua"
In the above example, the {{`|p%w+}} represented a string that started with a p and goes until the end of a word.
    for w in string.gmatch(s, "%a+") do
      print(w)
    end


will iterate over all the words from string s, printing one per line. The next example collects all pairs key=value from the given string into a table:
==string.rep (''s'', ''n'')==


    t = {}
    s = "from=world, to=Lua"
    for k, v in string.gmatch(s, "(%w+)=(%w+)") do
      t[k] = v
    end


For this function, a '^' at the start of a pattern does not work as an anchor, as this would prevent the iteration.
Returns a string that is the combination of ''n'' copies of the string ''s''.


{{Example|
{{code and output|code =
<pre>
print( string.rep("Blarg, ", 4) )
for q in string.gmatch ("send money mom", "%a+") do
|output =
  print (q)
Blarg, Blarg, Blarg, Blarg,
end
 
Will result in:
send
money
mom
</pre>
}}
}}


===string.gsub (s, pattern, repl [, n])===


==string.reverse (''s'')==


Returns a copy of s in which all (or the first n, if given) occurrences of the pattern have been replaced by a replacement string specified by repl, which may be a string, a table, or a function. gsub also returns, as its second value, the total number of matches that occurred.


If repl is a string, then its value is used for replacement. The character % works as an escape character: any sequence in repl of the form %n, with n between 1 and 9, stands for the value of the n-th captured substring (see below). The sequence %0 stands for the whole match. The sequence %% stands for a single %.
Returns a string that is the string ''s'' reversed.


If repl is a table, then the table is queried for every match, using the first capture as the key; if the pattern specifies no captures, then the whole match is used as the key.
{{code and output|code =
print( string.reverse("!moM ,olleH") )
|output =
Hello, Mom!
}}


If repl is a function, then this function is called every time a match occurs, with all captured substrings passed as arguments, in order; if the pattern specifies no captures, then the whole match is passed as a sole argument.


If the value returned by the table query or by the function call is a string or a number, then it is used as the replacement string; otherwise, if it is false or nil, then there is no replacement (that is, the original match is kept in the string).
==string.sub (''s'', ''i'' [, ''j''])==


Here are some examples:


    x = string.gsub("hello world", "(%w+)", "%1 %1")
Returns the substring of ''s'' that starts at ''i'' and continues until ''j''; ''i'' and ''j'' may be negative. If ''j'' is absent, then it is assumed to be equal to the length of ''s''. In particular, the call string.sub(''s'',1,''j'') returns ''s'' until as many characters as ''j'', and string.sub(''s'', -''i'') returns a suffix of ''s'' with length ''i''.
    --> x="hello hello world world"
   
    x = string.gsub("hello world", "%w+", "%0 %0", 1)
    --> x="hello hello world"
   
    x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1")
    --> x="world hello Lua from"
   
    x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv)
    --> x="home = /home/roberto, user = roberto"
   
    x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
          return loadstring(s)()
        end)
    --> x="4+5 = 9"
   
    local t = {name="lua", version="5.1"}
    x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t)
    --> x="lua-5.1.tar.gz"


{{Example|
{{code and output|code =
<pre>
print( string.sub("Hi Mom!", 1, 4) )
s = "I have some oranges. Oranges are red."
print( string.sub("Hi Mom!", 2) )
 
|output=
print(string.gsub(s,"Orange","Apple"))
Hi M
 
i Mom!
Will result in:
I have some oranges. Apples are red. 1
</pre>
}}
}}


==string.upper (''s'')==


===string.len (s)===


Receives a string and returns a copy of this string with all lowercase letters changed to uppercase. All other characters are left unchanged.


Receives a string and returns its length. The empty string "" has length 0. Embedded zeros are counted, so "a\000bc\000" has length 5.
{{code and output|code =
print( string.upper("Hi Mom!") )
|output =
HI MOM!
}}


{{Example|
==string.gmatch (''s'', ''pattern'')==
<pre>
print(string.len (""))
print(string.len ("a"))
print(string.len ("ab"))
print(string.len ("abc"))


Will result in:
0
1
2
3
</pre>
}}


===string.lower (s)===
Returns an iterator function that, each time it is called, returns the next captures from ''pattern'' over string ''s''. If ''pattern'' specifies no captures, then the whole match is produced in each call.


As an example, the following loop:


Receives a string and returns a copy of this string with all uppercase letters changed to lowercase. All other characters are left unchanged. The definition of what an uppercase letter is depends on the current locale.


{{Example|
{{code and output|code =
<pre>
s = "hello world from Lua"
print(string.lower ("Hi Mom!"))
for w in string.gmatch(s, "%a+") do
 
    print(w)
Will result in:
end
hi mom!
|output =
</pre>
hello
world
from
Lua
}}
}}


===string.match (s, pattern [, init])===


will iterate over all the words from string ''s'', printing one per line. The next example collects all pairs index=value from the given string into a table:


Looks for the first match of pattern in the string s. If it finds one, then match returns the captures from the pattern; otherwise it returns nil. If pattern specifies no captures, then the whole match is returned. A third, optional numerical argument init specifies where to start the search; its default value is 1 and may be negative.


{{Example|
{{code and output|code =
<pre>
t = {}
print (string.match ("I like pepperoni pizza", "pi..."))
s = "from=world, to=Lua"
 
for k, v in string.gmatch(s, "(%w+)=(%w+)") do -- k and v are the returned captures
Will result in:
    t[k] = v
pizza
end
</pre>
print(t.from, t.to)
|output =
world Lua
}}
}}




===string.rep (s, n)===
For this function, a '^' at the start of ''pattern'' does not work as an anchor, as this would prevent the iteration. Here are some examples:
 
 
Returns a string that is the concatenation of n copies of the string s.
 
{{Example|
{{Example|
<pre>
{{code and output|code =
a=string.rep ("blah", 4)  
local t={}
print(a)
for matchedValue in string.gmatch("alphabet and numbers 1234-4321", "a") do -- Search for a in that string
 
    table.insert(t, matchedValue)
Will result in:
end
blahblahblahblah
print("The letter a was found " .. #t.." times.")
</pre>
|output =
The letter a was found 3 times.
}}
<br/>
{{code and output|code =
for x in string.gmatch("Numbers", "b") do -- Search for b in Numbers
print(x)
end
|output =
b
}}
}}
}}


Alright, that was searching for plain text. Here are some examples with [[Function_Dump/String_Manipulation#Patterns|patterns]]:


===string.reverse (s)===
{{code and output|code=  
for q in string.gmatch ("send money mom", "%a+") do
    print (q)
end
|output=
send
money
mom
}}


{{code and output|code=
for value in string.gmatch("Once upon a time, there were 34 fairies, 20 of which were smart.", "%d+") do -- Find numbers
    print("At least "..value.." of the fairies are magical.")
end
|output=
At least 34 of the fairies are magical.
At least 20 of the fairies are magical.
}}


Returns a string that is the string ''s'' reversed.
{{code and output|code=
 
for q in string.gmatch("My name is merlin11188", "(%a+)%d+") do
{{Example|
    print("The letter part of my name is "..q)
<pre>
end
print(string.reverse ("!moM ,olleH"))
|output=
 
The letter part of my name is merlin
Will result in:
Hello, Mom!
</pre>
}}
}}


==string.gsub (''s'', ''pattern'', ''repl'' [, ''n''])==


===string.sub (s, i [, j])===


Returns a copy of ''s'' in which all (or the first ''n'', if given) occurrences of ''pattern'' have been replaced by replacement string ''repl'', which may be a string, a table, or a function. string.gsub also returns, as its second value, the total number of matches that occurred.


Returns the substring of s that starts at i and continues until j; i and j may be negative. If j is absent, then it is assumed to be equal to -1 (which is the same as the string length). In particular, the call string.sub(s,1,j) returns a prefix of s with length j, and string.sub(s, -i) returns a suffix of s with length i.
If ''repl'' is a string, then its value is used for replacement. The character % works as an escape character: any sequence in ''repl'' of the form %n, with n between 1 and 9, stands for the value of the n-th captured substring. The sequence %0 stands for the whole match.


{{Example|
If ''repl'' is a table, then the table is queried for every match, using the first capture as the key; if ''pattern'' specifies no captures, then the whole match is used as the key.
<pre>
print(string.sub ("Hi Mom!", 1, 4))


Will result in:
If ''repl'' is a function, then this function is called every time a match occurs, with all captured substrings passed as arguments, in order; if ''pattern'' specifies no captures, then the whole match is passed as the sole argument.
Hi M
</pre>
<pre>
print(string.sub ("Hi Mom!", 1))
 
Will result in
Hi Mom!
</pre>
}}
 
===string.upper (s)===


If the value returned by the table query or by the function call is a string or a number, then it is used as the replacement string; otherwise, if it is false or nil, then there is no replacement (that is, the original match is kept in the string).


Receives a string and returns a copy of this string with all lowercase letters changed to uppercase. All other characters are left unchanged. The definition of what a lowercase letter is depends on the current locale.
Here are some examples using plain character replacement:
{{code and output|code=
print( string.gsub("hello world", "hello", "goodbye") )
print( string.gsub("Bonjour!", "Bonjour", "Hello") )
print( string.gsub("Avada Kedavra", "Avada Kedavra", "Abracadabra") )
print( string.gsub("I like to munch numbers 1234", "1234", "and words.") )
|output=
goodbye world
Hello!
Abracadabra
I like to munch numbers and words.}}


{{Example|
Those were all examples using plain character replacements. Here are some using [[Function_Dump/String_Manipulation#Patterns|patterns]]:
<pre>
print(string.upper ("Hi Mom!"))


Will result in:
{{code and output|code=
HI MOM!
print( string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1") )
</pre>
print( string.gsub("I found an imaginary hex number: F243BC234AD234Ei", "%x+i", "Yeah right. That's not real.") )
print( string.gsub("home = $HOME, user = $USER", "%$(%w+)", {USER="Merlin", HOME="Camelot"}) )
print( string.gsub("$name-$version.tar.gz", "%$(%w+)", {name="lua", version="5.1"}) )
print( string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
    return loadstring(s)()
end) )
|output=
world hello Lua from
I found an imaginary hex number: Yeah right. That's not real.
home = Camelot, user = Merlin
lua-5.1.tar.gz
4+5 = 9
}}
}}
===Patterns===
*[[String_Patterns|A Beginner's Guide to String Patterns]]
*Click here for more info about [[Patterns | patterns]].

Latest revision as of 21:58, 4 May 2012

This library provides generic functions for string manipulation, such as finding and extracting substrings, and pattern matching. When indexing a string in Lua, the first character is at position 1 (not at 0, as in some other languages). Indices are allowed to be negative and are interpreted as indexing backwards, from the end of the string. Thus, the last character is at position -1, and so on.

The string library provides all its functions inside the table string. It also sets a metatable for strings where the __index field points to the string table. Therefore, you can use the string functions in object-oriented style. For instance, string.byte(s, i) can be written as s:byte(i), and string.byte("literal", i) can be written as ("literal"):byte(i). Parameters written in brackets are optional.



Patterns

Patterns are the most useful things in string manipulation. The string library would, for the most part, be useless without them. What are patterns? Patterns are strings consisting of a series of character classes and pattern items that are used in many of the string functions. For instance, %a+ represents a word. The tutorials listed below explain patterns in their fullest with examples showing their use with the string library.

string.byte (s [, i = 1 [, j = i]])

Returns ascii values of the characters s[i], s[i+1], all the way until s[j]. The default value for i is 1; the default value for j is i.

Note that numerical codes are not necessarily portable across platforms.

print( string.byte("d") )
print( string.byte("abc", 1, 3) )

100

97 98 99

string.char (···)

Receives zero or more integers. Returns a string with length equal to the number of arguments, in which each character is the ascii representation equal to its corresponding number.

Note that numerical codes are not necessarily portable across platforms.

print( string.char(97, 98, 99, 100) )
abcd

string.dump (function)

Returns a string containing a binary representation of function, so that a later loadstring on this string returns a copy of function. string.dump is commonly used in script obfuscation.

function f() 
    print "hello, world" 
end
s = string.dump(f)
loadstring(s)()
hello, world

[1]

string.find (s, pattern [, init = 1 [, plain = false]])

Looks for the first match of pattern in string s. If a match is found, then string.find returns the locations (1, 3, etc.) of s where this occurrence starts and ends; otherwise, it returns nil. A third, optional numerical argument, init, specifies where to start the search in the string; its default value is 1 and may be negative. A value of true as a fourth, optional argument, plain, turns off the pattern matching facilities, so the function does a plain "find substring" operation, with no characters in pattern being considered "magic". Note that if plain is given, then init must be given as well.

If substring has captures, then in a successful match the captured values are also returned, after the two locations.

print( string.find("blahblah", "bla"))
print( string.find("roblox and lua", "(%w+) and (%w+)") )

1 3

1 14 roblox lua

string.format (formatstring, ···)

Returns a formatted version of its variable number of arguments following the description given in its first argument (which must be a string). Here is a link to string formatting.

print( string.format("%c",65) );
A

string.len (s)

Receives s (a string) and returns its length. The empty string "" has length 0. Embedded zeros (the null terminator) are counted, so "a\000bc\000" has length 5.

print( string.len("") )
print( string.len("a") )
print( string.len("ab") ) 
print( string.len("abc") )

0 1 2

3

string.lower (s)

Receives s (a string) and returns a copy of s with all uppercase letters changed to lowercase. All other characters are left unchanged.

print(string.lower ("Hi Mom!"))
hi mom!

string.match (s, pattern [, init])

Looks for the first match of string pattern in string s. If it finds one, then match returns the captures from pattern; otherwise, it returns nil. If pattern specifies no captures, then the whole match is returned. A third, optional numerical argument init specifies where to start the search; its default value is 1 and may be negative.

print( string.match("I like pepperoni pizza", "p%w+") )
pepperoni

In the above example, the p%w+ represented a string that started with a p and goes until the end of a word.

string.rep (s, n)

Returns a string that is the combination of n copies of the string s.

print( string.rep("Blarg, ", 4) )
Blarg, Blarg, Blarg, Blarg,


string.reverse (s)

Returns a string that is the string s reversed.

print( string.reverse("!moM ,olleH") )
Hello, Mom!


string.sub (s, i [, j])

Returns the substring of s that starts at i and continues until j; i and j may be negative. If j is absent, then it is assumed to be equal to the length of s. In particular, the call string.sub(s,1,j) returns s until as many characters as j, and string.sub(s, -i) returns a suffix of s with length i.

print( string.sub("Hi Mom!", 1, 4) )
print( string.sub("Hi Mom!", 2) )

Hi M

i Mom!

string.upper (s)

Receives a string and returns a copy of this string with all lowercase letters changed to uppercase. All other characters are left unchanged.

print( string.upper("Hi Mom!") )
HI MOM!

string.gmatch (s, pattern)

Returns an iterator function that, each time it is called, returns the next captures from pattern over string s. If pattern specifies no captures, then the whole match is produced in each call.

As an example, the following loop:


s = "hello world from Lua"
for w in string.gmatch(s, "%a+") do
    print(w)
end

hello world from

Lua


will iterate over all the words from string s, printing one per line. The next example collects all pairs index=value from the given string into a table:


t = {}
s = "from=world, to=Lua"
for k, v in string.gmatch(s, "(%w+)=(%w+)") do -- k and v are the returned captures
    t[k] = v
end
print(t.from, t.to)
world Lua


For this function, a '^' at the start of pattern does not work as an anchor, as this would prevent the iteration. Here are some examples:

Example
local t={}
for matchedValue in string.gmatch("alphabet and numbers 1234-4321", "a") do -- Search for a in that string
    table.insert(t, matchedValue)
end
print("The letter a was found " .. #t.." times.")
The letter a was found 3 times.


for x in string.gmatch("Numbers", "b") do -- Search for b in Numbers
	print(x)
end
b


Alright, that was searching for plain text. Here are some examples with patterns:

for q in string.gmatch ("send money mom", "%a+") do
    print (q)
end

send money

mom
for value in string.gmatch("Once upon a time, there were 34 fairies, 20 of which were smart.", "%d+") do -- Find numbers
    print("At least "..value.." of the fairies are magical.")
end

At least 34 of the fairies are magical.

At least 20 of the fairies are magical.
for q in string.gmatch("My name is merlin11188", "(%a+)%d+") do
    print("The letter part of my name is "..q)
end
The letter part of my name is merlin

string.gsub (s, pattern, repl [, n])

Returns a copy of s in which all (or the first n, if given) occurrences of pattern have been replaced by replacement string repl, which may be a string, a table, or a function. string.gsub also returns, as its second value, the total number of matches that occurred.

If repl is a string, then its value is used for replacement. The character % works as an escape character: any sequence in repl of the form %n, with n between 1 and 9, stands for the value of the n-th captured substring. The sequence %0 stands for the whole match.

If repl is a table, then the table is queried for every match, using the first capture as the key; if pattern specifies no captures, then the whole match is used as the key.

If repl is a function, then this function is called every time a match occurs, with all captured substrings passed as arguments, in order; if pattern specifies no captures, then the whole match is passed as the sole argument.

If the value returned by the table query or by the function call is a string or a number, then it is used as the replacement string; otherwise, if it is false or nil, then there is no replacement (that is, the original match is kept in the string).

Here are some examples using plain character replacement:

print( string.gsub("hello world", "hello", "goodbye") )
print( string.gsub("Bonjour!", "Bonjour", "Hello") )
print( string.gsub("Avada Kedavra", "Avada Kedavra", "Abracadabra") )
print( string.gsub("I like to munch numbers 1234", "1234", "and words.") )

goodbye world Hello! Abracadabra

I like to munch numbers and words.

Those were all examples using plain character replacements. Here are some using patterns:

print( string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1") )
print( string.gsub("I found an imaginary hex number: F243BC234AD234Ei", "%x+i", "Yeah right. That's not real.") )
print( string.gsub("home = $HOME, user = $USER", "%$(%w+)", {USER="Merlin", HOME="Camelot"}) )
print( string.gsub("$name-$version.tar.gz", "%$(%w+)", {name="lua", version="5.1"}) )
print( string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
    return loadstring(s)()
end) )

world hello Lua from I found an imaginary hex number: Yeah right. That's not real. home = Camelot, user = Merlin lua-5.1.tar.gz

4+5 = 9