TweenSizeAndPosition (Method): Difference between revisions
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>Anaminus |
>SoulStealer9875 Resizes fits better than sizes it down. |
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{{clear floats}} | {{clear floats}} | ||
{{Example| | |||
<pre> | |||
local Frame = script.Parent.Frame | |||
Frame:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(0,0,0,0)) | |||
</pre> | |||
This example tweens a frame to the top left of the parent's size and resizes it down to 0. | |||
}} | |||
[[Category:Methods]] | [[Category:Methods]] |
Latest revision as of 17:25, 9 July 2011
TweenSizeAndPosition( UDim2 endSize, UDim2 endPosition, Enum easingDirection = Out, Enum easingStyle = Quad, float time = 1, bool override = false, function callback = nil ) | |
Returns | bool success |
Description: | Smoothly moves a GUI to a new size and position. |
Member of: | GuiObject |
Example
local Frame = script.Parent.Frame Frame:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(0,0,0,0))
This example tweens a frame to the top left of the parent's size and resizes it down to 0.