Seated (Event): Difference between revisions
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{{ | <onlyinclude>{{Event | ||
|name = Seated | |||
|arguments = [[Bool]] ''active'' | |||
|description = Fired after a humanoid sits. | |||
|object = Humanoid | |||
}}</onlyinclude> | |||
{{ | {{clear floats}} | ||
{{Example|<pre> | |||
game.Workspace.Player.Humanoid.Seated:connect(function() | |||
print("Seated") | |||
end) | |||
</pre>}} | |||
[[Category:Events]] | [[Category:Events]] |