Reset (Method): Difference between revisions

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|name = Reset
|name = Reset
|protected = yes
|protected = yes
|returns = [[nil]]
|description = This method resets the current game to a waypoint set when [[Run (Method)|Run]] was called.  This method should only be used after [[Run (Method)|Run]] was called.
|description = This method resets the current game to a waypoint set when [[Run (Method)|Run]] was called.  This method should only be used after [[Run (Method)|Run]] was called.
|object = RunService
|object = RunService
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</onlyinclude>
</onlyinclude>
{{clear floats}}
{{clear floats}}
[[Category:Methods]]

Latest revision as of 03:42, 7 February 2012

Protected:This item is protected. Attempting to use it in a Script or LocalScript will cause an error.
Reset( )
Returns nil
Description: This method resets the current game to a waypoint set when Run was called. This method should only be used after Run was called.
Member of: RunService