How do I add in commands?: Difference between revisions

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double redirect fix
 
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{{CatUp|Tutorials}}
#redirect[[Absolute beginner's guide to scripting]]
__TOC__
 
== Introduction ==
The Commands script is used to allow for voice commands for various things, such as making random explosions, or changing the time of day.
 
==Version one by Master753==
<pre>
function onChatted(msg, recipient, speaker)
 
-- convert to all lower case
 
local source = string.lower(speaker.Name)
msg = string.lower(msg)
 
if (msg == "day") then
game.Lighting.TimeOfDay = "16:32:00"
end
 
if (msg == "night") then
game.Lighting.TimeOfDay = "00:00:00"
end
 
-- Below is only for me
if (source ~= "lavamaster") then return end
 
if (msg == "deadly haze") then
local m = Instance.new("Message")
m.Text = "A mysterious haze is floating towards us..."
m.Parent = game.Workspace
wait(4)
local c = game.Players:GetChildren()
for i=1,#c do
if (string.lower(c[i].Name) ~= "lavamaster") then
if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then
c[i].Character.Humanoid.Health = 0
end
end
end
wait(2)
m.Parent = nil
end
 
if (msg == "boom!") then
local m = Instance.new("Message")
m.Text = "We're being bombed!"
m.Parent = game.Workspace
wait(4)
for i=1,100 do
local x = math.random(-200,200)
local z = math.random(-200,200)
local y = math.random(0,40)
 
local r = math.random(6,16)
 
local ex = Instance.new("Explosion")
ex.Position = Vector3.new(x,y,z)
ex.BlastRadius = r
ex.Parent = game.Workspace
wait(.05)
end
wait(2)
m.Parent = nil
end
 
 
end
 
function onPlayerEntered(newPlayer)
newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end)
end
 
game.Players.ChildAdded:connect(onPlayerEntered)
</pre>
 
==Version two==
<pre>
function onChatted(msg, recipient, speaker)
 
-- convert to all lower case
 
local source = string.lower(speaker.Name)
msg = string.lower(msg)
 
if (msg == "day") then
game.Lighting.TimeOfDay = "14:00:00"
end
 
if (msg == "night") then
game.Lighting.TimeOfDay = "00:00:00"
end
 
if (msg == "normal") then
 
game.Lighting.TimeOfDay = "0:00:00"
game.Lighting.TopAmbientV9 = Color3.new(215,214,223)
game.Lighting.SpotLightV9 = Color3.new(197,197,197)
game.Lighting.BottomAmbientV9 = Color3.new(122,140,120)
game.Lighting.TimeOfDay = "14:00:00"
 
end
 
if (msg == "neon") then
 
game.Lighting.TopAmbientV9 = Color3.new(0,255,255)
game.Lighting.SpotLightV9 = Color3.new(0,255,255)
game.Lighting.BottomAmbientV9 = Color3.new(0,255,255)
 
end
 
if (msg == "red") then
 
game.Lighting.TopAmbientV9 = Color3.new(255,0,0)
game.Lighting.SpotLightV9 = Color3.new(255,0,0)
game.Lighting.BottomAmbientV9 = Color3.new(255,0,0)
 
end
 
if (msg == "yellow") then
 
game.Lighting.TopAmbientV9 = Color3.new(255,255,0)
game.Lighting.SpotLightV9 = Color3.new(255,255,0)
game.Lighting.BottomAmbientV9 = Color3.new(255,255,0)
 
end
 
if (msg == "green") then
 
game.Lighting.TopAmbientV9 = Color3.new(0,255,0)
game.Lighting.SpotLightV9 = Color3.new(0,255,0)
game.Lighting.BottomAmbientV9 = Color3.new(0,255,0)
 
end
 
if (msg == "darkblue") then
 
game.Lighting.TopAmbientV9 = Color3.new(0,0,255)
game.Lighting.SpotLightV9 = Color3.new(0,0,255)
game.Lighting.BottomAmbientV9 = Color3.new(0,0,255)
 
end
 
if (msg == "disco!") then
 
game.Lighting.TopAmbientV9 = Color3.new(0,0,255)
game.Lighting.SpotLightV9 = Color3.new(0,0,255)
game.Lighting.BottomAmbientV9 = Color3.new(0,0,255)
wait(0.5)
game.Lighting.TopAmbientV9 = Color3.new(0,255,0)
game.Lighting.SpotLightV9 = Color3.new(0,255,0)
game.Lighting.BottomAmbientV9 = Color3.new(0,255,0)
wait(0.5)
game.Lighting.TopAmbientV9 = Color3.new(255,0,0)
game.Lighting.SpotLightV9 = Color3.new(255,0,0)
game.Lighting.BottomAmbientV9 = Color3.new(255,0,0)
wait(0.5)
game.Lighting.TopAmbientV9 = Color3.new(255,255,0)
game.Lighting.SpotLightV9 = Color3.new(255,255,0)
game.Lighting.BottomAmbientV9 = Color3.new(255,255,0)
wait(0.5)
game.Lighting.TopAmbientV9 = Color3.new(0,255,255)
game.Lighting.SpotLightV9 = Color3.new(0,255,255)
game.Lighting.BottomAmbientV9 = Color3.new(0,255,255)
wait(0.5)
game.Lighting.TopAmbientV9 = Color3.new(0,0,255)
game.Lighting.SpotLightV9 = Color3.new(0,0,255)
game.Lighting.BottomAmbientV9 = Color3.new(0,0,255)
wait(0.5)
game.Lighting.TopAmbientV9 = Color3.new(0,255,0)
game.Lighting.SpotLightV9 = Color3.new(0,255,0)
game.Lighting.BottomAmbientV9 = Color3.new(0,255,0)
wait(0.5)
game.Lighting.TopAmbientV9 = Color3.new(255,0,0)
game.Lighting.SpotLightV9 = Color3.new(255,0,0)
game.Lighting.BottomAmbientV9 = Color3.new(255,0,0)
wait(0.5)
game.Lighting.TopAmbientV9 = Color3.new(255,255,0)
game.Lighting.SpotLightV9 = Color3.new(255,255,0)
game.Lighting.BottomAmbientV9 = Color3.new(255,255,0)
wait(0.5)
game.Lighting.TopAmbientV9 = Color3.new(0,255,255)
game.Lighting.SpotLightV9 = Color3.new(0,255,255)
game.Lighting.BottomAmbientV9 = Color3.new(0,255,255)
wait(0.5)
game.Lighting.TimeOfDay = "0:00:00"
game.Lighting.TopAmbientV9 = Color3.new(215,214,223)
game.Lighting.SpotLightV9 = Color3.new(197,197,197)
game.Lighting.BottomAmbientV9 = Color3.new(122,140,120)
game.Lighting.TimeOfDay = "14:00:00"
end
 
if (source ~= "username") then return end--Change this to your name.
 
if (msg == "die") then
local m = Instance.new("Message")
m.Text = "EVERYONE IS GONNA DIE!!!!!!!!!!"
m.Parent = game.Workspace
wait(4)
local c = game.Players:GetChildren()
for i=1,#c do
if (string.lower(c[i].Name) ~= "username") then
if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then
c[i].Character.Humanoid.Health = 0
end
end
end
wait(2)
m.Parent = nil
end
 
if (msg == "blackout") then
 
game.Lighting.TopAmbientV9 = Color3.new(0,0,0)
game.Lighting.SpotLightV9 = Color3.new(0,0,0)
game.Lighting.BottomAmbientV9 = Color3.new(0,0,0)
 
end
 
 
 
if (msg == "listen") then
 
local m = Instance.new("Message")
m.Text = "EVERYONE STOP TALKING!!!!"
m.Parent = game.Workspace
wait(4)
m.Parent = nil
 
end
 
 
 
end
 
function onPlayerEntered(newPlayer)
newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end)
end
 
game.Players.ChildAdded:connect(onPlayerEntered)
</pre>
==Version three==
<pre>
function onChatted(msg, recipient, speaker)
 
local source = string.lower(speaker.Name)
msg = string.lower(msg)
 
if (msg == "day") then
game.Lighting.TimeOfDay = "14:00:00"
end
 
if (msg == "night") then
game.Lighting.TimeOfDay = "00:00:00"
end
 
if (msg == "normal") then
 
game.Lighting.TimeOfDay = "0:00:00"
game.Lighting.TopAmbientV9 = Color3.new(215,214,223)
game.Lighting.SpotLightV9 = Color3.new(197,197,197)
game.Lighting.BottomAmbientV9 = Color3.new(122,140,120)
game.Lighting.TimeOfDay = "14:00:00"
 
end
 
if (msg == "neon") then
 
game.Lighting.TopAmbientV9 = Color3.new(0,255,255)
game.Lighting.SpotLightV9 = Color3.new(0,255,255)
game.Lighting.BottomAmbientV9 = Color3.new(0,255,255)
 
end
 
if (msg == "red") then
 
game.Lighting.TopAmbientV9 = Color3.new(255,0,0)
game.Lighting.SpotLightV9 = Color3.new(255,0,0)
game.Lighting.BottomAmbientV9 = Color3.new(255,0,0)
 
end
 
if (msg == "yellow") then
 
game.Lighting.TopAmbientV9 = Color3.new(255,255,0)
game.Lighting.SpotLightV9 = Color3.new(255,255,0)
game.Lighting.BottomAmbientV9 = Color3.new(255,255,0)
 
end
 
if (msg == "green") then
 
game.Lighting.TopAmbientV9 = Color3.new(0,255,0)
game.Lighting.SpotLightV9 = Color3.new(0,255,0)
game.Lighting.BottomAmbientV9 = Color3.new(0,255,0)
 
end
 
if (msg == "blue") then
 
game.Lighting.TopAmbientV9 = Color3.new(0,0,255)
game.Lighting.SpotLightV9 = Color3.new(0,0,255)
game.Lighting.BottomAmbientV9 = Color3.new(0,0,255)
 
end
 
if (msg == "black") then
 
game.Lighting.TimeOfDay = "00:00:00"
game.Lighting.TopAmbientV9 = Color3.new(0,0,0)
game.Lighting.SpotLightV9 = Color3.new(0,0,0)
game.Lighting.BottomAmbientV9 = Color3.new(0,0,0)
 
end
 
if (msg == "white") then
 
game.Lighting.TimeOfDay = "00:00:00"
game.Lighting.TopAmbientV9 = Color3.new(255,255,255)
game.Lighting.SpotLightV9 = Color3.new(255,255,255)
game.Lighting.BottomAmbientV9 = Color3.new(255,255,255)
 
end
 
-- Below is the admin commands.
if (source ~= "username") then return end --Change username to your name.
 
if (msg == "die") then --Change this if you want.
local m = Instance.new("Message")
m.Text = "Test message"--Change this if you want.
m.Parent = game.Workspace
wait(4)
local c = game.Players:GetChildren()
for i=1,#c do
if (string.lower(c[i].Name) ~= "username") then --change username to your name
if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then
c[i].Character.Humanoid.Health = 0
end
end
end
wait(2)
m.Parent = nil
end
 
if (msg == "peoplewhite") then
local c = game.Players:GetChildren()
for i=1,#c do
if (string.lower(c[i].Name) ~= username") then --Change username to your name.
if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then
c[i].Character:FindFirstChild("Head").BrickColor = BrickColor.new(1)
c[i].Character:FindFirstChild("Torso").BrickColor = BrickColor.new(1)
c[i].Character:FindFirstChild("Left Arm").BrickColor = BrickColor.new(1)
c[i].Character:FindFirstChild("Right Arm").BrickColor = BrickColor.new(1)
c[i].Character:FindFirstChild("Left Leg").BrickColor = BrickColor.new(1)
c[i].Character:FindFirstChild("Right Leg").BrickColor = BrickColor.new(1)
 
end
end
end
end
 
if (msg == "freeze") then
local c = game.Players:GetChildren()
for i=1,#c do
if (string.lower(c[i].Name) ~= "username") then --Change username to your name.
if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then
c[i].Character:GindFirstChild("Torso").Anchored = true
 
end
end
end
end
 
if (msg == "thaw") then
local c = game.Players:GetChildren()
for i=1,#c do
if (string.lower(c[i].Name) ~= "username") then --Change username to your name.
if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then
c[i].Character:FindFirstChild("Torso").Anchored = false
 
end
end
end
end
 
 
if (msg == "savagebeating") then --You may want to change this.
local m = Instance.new("Message")
m.Text = "Test message 1234"--Change this.
m.Parent = game.Workspace
wait(4)
local c = game.Players:Gethildren()
for i=1,#c do
if (string.lower(c[i].Name) ~= "username") then --Change username to your name.
if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then
c[i].Character.Humanoid.Health = 1
end
end
end
wait(2)
m.Parent = nil
end
 
if (msg == "zeekyboogydoog") then--Change this to boom! or somthing if you want too.
local m = Instance.new("Message")
m.Text = "Test Message 4567"--You may want to change this
m.Parent = game.Workspace
wait(4)
for i=1,100 do
local x = math.random(17.5,76.5)
local y = math.random(0,41.6)
local z = math.random(-115,101)
 
local r = math.random(6,16)
 
local ex = Instance.new("Explosion")
ex.Position = Vector3.new(x,y,z)
ex.BlastRadius = r
ex.Parent = game.Workspace
wait(.05)
end
wait(2)
m.Parent = nil
end
 
if (msg == "brandonwantbigboom") then
local m = Instance.new("Message")
m.Text = "Test Message 7890"
m.Parent = game.Workspace
wait(4)
 
 
local ex = Instance.new("Explosion")
ex.Position = Vector3.new(29.5,0.2,-7)--Change these numbers or the explosion might be somewhere unuseful.
ex.BlastRadius = 300
ex.Parent = game.Workspace
m.Parent = nil
end
 
if (msg == "listen") then
 
local m = Instance.new("Message")
m.Text = "EVERYONE STOP TALKING!!!!"
m.Parent = game.Workspace
game.Lighting.TopAmbientV9 = Color3.new(255,0,0)
game.Lighting.SpotLightV9 = Color3.new(255,0,0)
game.Lighting.BottomAmbientV9 = Color3.new(255,0,0)
wait(0.5)
game.Lighting.TopAmbientV9 = Color3.new(255,255,0)
game.Lighting.SpotLightV9 = Color3.new(255,255,0)
game.Lighting.BottomAmbientV9 = Color3.new(255,255,0)
wait(0.5)
game.Lighting.TopAmbientV9 = Color3.new(255,0,0)
game.Lighting.SpotLightV9 = Color3.new(255,0,0)
game.Lighting.BottomAmbientV9 = Color3.new(255,0,0)
wait(0.5)
game.Lighting.TopAmbientV9 = Color3.new(255,255,0)
game.Lighting.SpotLightV9 = Color3.new(255,255,0)
game.Lighting.BottomAmbientV9 = Color3.new(255,255,0)
wait(0.5)
game.Lighting.TopAmbientV9 = Color3.new(255,0,0)
game.Lighting.SpotLightV9 = Color3.new(255,0,0)
game.Lighting.BottomAmbientV9 = Color3.new(255,0,0)
wait(0.5)
game.Lighting.TopAmbientV9 = Color3.new(255,255,0)
game.Lighting.SpotLightV9 = Color3.new(255,255,0)
game.Lighting.BottomAmbientV9 = Color3.new(255,255,0)
wait(0.5)
game.Lighting.TopAmbientV9 = Color3.new(255,0,0)
game.Lighting.SpotLightV9 = Color3.new(255,0,0)
game.Lighting.BottomAmbientV9 = Color3.new(255,0,0)
wait(0.5)
game.Lighting.TopAmbientV9 = Color3.new(255,255,0)
game.Lighting.SpotLightV9 = Color3.new(255,255,0)
game.Lighting.BottomAmbientV9 = Color3.new(255,255,0)
wait(0.5)
game.Lighting.TimeOfDay = "0:00:00"
game.Lighting.TopAmbientV9 = Color3.new(215,214,223)
game.Lighting.SpotLightV9 = Color3.new(197,197,197)
game.Lighting.BottomAmbientV9 = Color3.new(122,140,120)
game.Lighting.TimeOfDay = "14:00:00"
m.Parent = nil
end
end
 
function onPlayerEntered(newPlayer)
newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end)
end
 
game.Players.ChildAdded:connect(onPlayerEntered)
</pre>
 
 
If you want to "learn" these commands, then here you go.
 
<pre>
if (msg == "freeze") then
local c = game.Players:GetChildren()
for i=1,#c do
if (string.lower(c[i].Name) ~= "username") then --Change username to your name.
if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then
c[i].Character:FindFirstChild("Torso").Anchored = true
 
</pre>
 
This "freezes" players, by anchoring the torso.
 
<pre>
 
if (string.lower(c[i].Name) ~= "username")
 
</pre>
 
This finds the name of the character.
 
<pre>
 
if (c[i].Character ~= nil and c[i].Character.Humanoid ~= nil) then
 
</pre>
 
This gets the character...
 
<pre>
 
c[i].Character:FindFirstChild("Torso").Anchored = true
 
</pre>
 
And this anchors that character's torso.
 
The "thaw" works the same, but instead, "Unanchors" the torso of the character.
 
[[Category:Scripting Tutorials]]

Latest revision as of 01:19, 30 January 2011