GetPlayers (Method): Difference between revisions

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>JulienDethurens
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>JulienDethurens
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<onlyinclude>{{Method
<onlyinclude>{{Method
|name = GetPlayers  
|name = GetPlayers  
|returns = [[table]] <var>players</var>
|returns = [[table]]
|description = Gives you a table containing all the players in the server.
|description = Returns a table containing all the players in the server.
|object = Players
|object = Players
}}</onlyinclude>
}}</onlyinclude>
Line 8: Line 8:
{{clear floats}}
{{clear floats}}


{{Example|<code lua>
==Example==
 
This code would move every player to the position {{Vector3|0|50|0}}.
 
{{code|=
for _, player in pairs(game.Players:GetPlayers()) do
for _, player in pairs(game.Players:GetPlayers()) do
player.Character:MoveTo(Vector3.new(0, 50, 0))
if player.Character then
player.Character:MoveTo(Vector3.new(0, 50, 0))
end
end
end
</code>}}
}}


[[Category:Methods]]
[[Category:Methods]]

Latest revision as of 02:07, 20 March 2012

GetPlayers( )
Returns table
Description: Returns a table containing all the players in the server.
Member of: Players


Example

This code would move every player to the position

0
50
0

.

for _, player in pairs(game.Players:GetPlayers()) do
	if player.Character then
		player.Character:MoveTo(Vector3.new(0, 50, 0))
	end
end