GetMass (Function): Difference between revisions

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{{CatUp|Functions}}
#REDIRECT [[GetMass (Method)]]
 
The GetMass function returns a [[Number]] value of the object's mass. Currently, all objects in Roblox have a density of 1, which means the GetMass returns the same value as the Volume of the object (size x * size y * size x*). This can be useful to determine more than just the mass of an object, but also the size.
 
{{Function|
name = GetMass
|arguments =
|returns = [[Number]] ''object mass''
|description = Returns a Number of the object's mass.
|object = [[RBX.lua.FlagStand (Object)|Flagstand]], [[RBX.lua.Part (Object)|Part]], [[RBX.lua.Seat (Object)|Seat]], [[RBX.lua.SpawnLocation (Object)|SpawnLocation]]
|}}

Latest revision as of 16:35, 11 January 2011

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