FallingDown (Event): Difference between revisions

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>Mr Doom Bringer
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>Camoy
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{|
<onlyinclude>{{Event
|<onlyinclude>{{Event|
|name = FallingDown
name = FallingDown
|arguments = [[Bool]] ''active''
|arguments = [[Bool]] ''Active''
|description = Fired when player is falling down.
|description = Fired when player is falling down, to show the falling animation.
|object = Humanoid
|object = [[RBX.lua.Humanoid (Object)|Humanoid]]
}}</onlyinclude>
|}}</onlyinclude>
 
|}
{{clear floats}}
 
{{Example|<pre>
game.Workspace.Player.Humanoid.FallingDown:connect(function()
  print("Falling down")
end)
</pre>}}
 
[[Category:Events]]

Latest revision as of 15:43, 29 January 2011

FallingDown ( Bool active )
Description Fired when player is falling down.
Member of: Humanoid


Example
game.Workspace.Player.Humanoid.FallingDown:connect(function()
  print("Falling down")
end)