FallingDown (Event): Difference between revisions
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<onlyinclude>{{Event | |||
|name = FallingDown | |||
name = FallingDown | |arguments = [[Bool]] ''active'' | ||
|arguments = [[Bool]] '' | |description = Fired when player is falling down. | ||
|description = Fired when player is falling down | |object = Humanoid | ||
|object = | }}</onlyinclude> | ||
|} | {{clear floats}} | ||
{{Example|<pre> | |||
game.Workspace.Player.Humanoid.FallingDown:connect(function() | |||
print("Falling down") | |||
end) | |||
</pre>}} | |||
[[Category:Events]] |
Latest revision as of 15:43, 29 January 2011
FallingDown ( Bool active ) | |
Description | Fired when player is falling down. |
---|---|
Member of: | Humanoid |
Example
game.Workspace.Player.Humanoid.FallingDown:connect(function() print("Falling down") end)